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Oct 13, 2020

Wearable IT devices: Dyeing process gives textiles electronic properties

Posted by in categories: chemistry, computing, wearables

“Our goal was to integrate interactive functionalities directly into the fibers of textiles instead of just attaching electronic components to them,” says Jürgen Steimle, computer science professor at Saarland University. In his research group on human-computer interaction at Saarland Informatics Campus, he and his colleagues are investigating how computers and their operation can be integrated as seamlessly as possible into the physical world. This includes the use of electro-interactive materials.

Previous approaches to the production of these textiles are complicated and influence the haptics of the material. The new method makes it possible to convert textiles and garments into e-textiles, without affecting their original properties—they remain thin, stretchable and supple. This creates new options for quick and versatile experimentation with new forms of e-textiles and their integration into IT devices.

“Especially for devices worn on the body, it is important that they restrict movement as little as possible and at the same time can process high-resolution input signals”, explains Paul Strohmeier, one of the initiators of the project and a scientist in Steimle’s research group. To achieve this, the Saarbrücken researchers are using the in-situ polymerization process. Here, the are “dyed” into the fabric: a textile is subjected to a chemical reaction in a water bath, known as polymerization, which makes it electrically conductive and sensitive to pressure and stretching, giving it so-called piezoresistive properties. By “dyeing” only certain areas of a or polymerizing individual threads, the computer scientists can produce customized e-textiles.

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