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Archive for the ‘augmented reality’ category: Page 11

Jun 28, 2023

AI and AR will give humans ‘lie-detecting’ superpowers

Posted by in categories: augmented reality, robotics/AI

AI-powered augmented reality devices will give human beings ‘superpowers’ to detect lies and ‘read’ emotions of people they are talking to, a futurist has claimed.

Speaking exclusively to DailyMail.com, Devin Liddell, Principal Futurist at Teague, said that computer vision systems built into headsets or glasses will pick up emotional cues that un-augmented human eyes and instincts cannot see.

The technology would let people know if their date is lying or is sexually aroused, along with spotting a lying politician.

Jun 10, 2023

Sol Reader is a VR headset exclusively for reading books

Posted by in categories: augmented reality, biotech/medical, computing, mobile phones, neuroscience, virtual reality, wearables

We’ve been waxing lyrical (and critical) about Apple’s Vision Pro here at TechCrunch this week – but, of course, there are other things happening in the world of wearable tech, as well. Sol Reader raised a $5 million seed round with a headset that doesn’t promise to do more. In fact, it is trying to do just the opposite: Focus your attention on just the book at hand. Or book on the face, as it were.

“I’m excited to see Apple’s demonstration of the future of general AR/VR for the masses. However, even if it’s eventually affordable and in a much smaller form factor, we’re still left with the haunting question: Do I really need more time with my smart devices,” said Ben Chelf, CEO at Sol. “At Sol, we’re less concerned with spatial computing or augmented and virtual realities and more interested in how our personal devices can encourage us to spend our time wisely. We are building the Sol Reader specifically for a single important use case — reading. And while Big Tech surely will improve specs and reduce cost over time, we can now provide a time-well-spent option at 10% of the cost of Apple’s Vision.”

The device is simple: It slips over your eyes like a pair of glasses and blocks all distractions while reading. Even as I’m typing that, I’m sensing some sadness: I have wanted this product to exist for many years – I was basically raised by books, and lost my ability to focus on reading over the past few years. Something broke in me during the pandemic – I was checking my phone every 10 seconds to see what Trump had done now and how close we were to a COVID-19-powered abyss. Suffice it to say, my mental health wasn’t at its finest – and I can’t praise the idea of Sol Reader enough. The idea of being able to set a timer and put a book on my face is extremely attractive to me.

Jun 10, 2023

Meta test puts Reels on the Quest

Posted by in categories: augmented reality, internet, space, virtual reality

Reels started as Instagram’s solution for competing with TikTok and soon launched on sister-site Facebook — a natural expansion. Meta is now testing Reels on a less expected medium: the Meta Quest. Its VR headset works for internet browsing, watching movies, games and more — but the addition of typically-vertical Reels presents a different viewing experience than these more malleable (and typically screen-wide) options.

Meta founder and CEO Mark Zuckerberg announced the update through a 13-second video on Meta’s Instagram Channel. It featured a Reel from influencer Austin Sprinz’s Instagram account in which he visited the world’s deepest pool. The immersive video is a good choice for VR, taking the viewer underwater into a seemingly bottomless space — and is certainly better than a cooking or dance Reel.

The Reels update comes ahead of Meta Quest 3’s fall release and follows Apple’s new AR/VR Vision Pro headset announcement. Though, with Quest 3’s pricing starting at $499, compared to the Vision Pro’s $3,499, the pair don’t exactly fall into the same category. Meta’s VR headset line first launched as Oculus Quest and subsequently Oculus Quest 2 before the second-generation model was rebranded as Meta Quest 2. The Meta Quest Pro followed soon after the name change. As for Reels, there’s no timeline for if and when it will leave the testing phase and become available across Meta Quest headsets.

Jun 8, 2023

Tim Cook has been telling us AR is the future for years

Posted by in categories: augmented reality, mobile phones

September 2021: In an interview with tech YouTuber iJustine, Cook said that he was AR’s number one fan and reiterated his hopes for it as a collaboration tool.

I am so excited about AR. I think AR is one of these very few profound technologies that we will look back on one day and went, how did we live our lives without it? And so right now you can experience it in thousands of ways using your iPad or your iPhone, but of course, those will get better and better over time.

Continue reading “Tim Cook has been telling us AR is the future for years” »

Jun 7, 2023

Apple acquires Mira, a lightweight AR headset startup with military contracts

Posted by in categories: augmented reality, computing, military, space

The U.S. Navy has awarded Mira a $700,000 contract, while another agreement is set in stone with the U.S. Air Force.

Right on the heels of unveiling its Vision Pro mixed reality headset, Apple has now confirmed that it has acquired Mira, a Los Angeles-based maker of light hardware for augmented reality, The Verge.

The Worldwide Developers Conference had unveiled Apple’s plans for its future as it revealed a string of devices powered by ‘homegrown’ chips and the much-awaited foray into the mixed reality space.

Jun 5, 2023

Augmented reality needs an iPhone moment

Posted by in categories: augmented reality, virtual reality

‘This is the single greatest thing that could happen to this industry.’

As Apple prepares its long-rumored jump into augmented reality on Monday, doubts have shadowed every step of the way. There are reports of frequent changes in direction and skepticism inside Apple’s ranks. The device has allegedly been hard to manufacture and required numerous compromises. The process has taken years longer than Apple expected. And at a rumored $3,000, even Apple reportedly expects slow short-term sales.

But among AR professionals, the mood is jubilant. “This is the single greatest thing that could happen to this industry,” says Jay Wright, CEO of VR / AR collaboration platform Campfire 3D.

Continue reading “Augmented reality needs an iPhone moment” »

Jun 3, 2023

Welcome to the augmented future. Watch it bring you to your knees

Posted by in categories: augmented reality, robotics/AI

Join top executives in San Francisco on July 11–12, to hear how leaders are integrating and optimizing AI investments for success. Learn More

Back on New Year’s Day, I wrote a piece for VentureBeat predicting 2023 as the year of mixed reality. On Monday of next week, the world will see why I still believe this is true. That’s the day Apple is expected to unveil its long-awaited mixed reality headset, a product rumored to be called the “Reality Pro” and certain to set the standard for immersive experiences.

Continue reading “Welcome to the augmented future. Watch it bring you to your knees” »

Jun 2, 2023

No one has done AR or VR well. Can Apple?

Posted by in categories: augmented reality, biotech/medical, information science, virtual reality

On Monday, Apple is more than likely going to reveal its long-awaited augmented or mixed reality Reality Pro headset during the keynote of its annual WWDC developer conference in California. It’s an announcement that has been tipped or teased for years now, and reporting on the topic has suggested that at various times, the project has been subject to delays, internal skepticism and debate, technical challenges and more. Leaving anything within Apple’s sphere of influence aside, the world’s overall attitude toward AR and VR has shifted considerably — from optimism, to skepticism.

Part of that trajectory is just the natural progression of any major tech hype cycle, and you could easily argue that the time to make the most significant impact in any such cycle is after the spike of undue optimism and energy has subsided. But in the case of AR and VR, we’ve actually already seen some of the tech giants with the deepest pockets take their best shots and come up wanting — not for lack of trying, but because of limitations in terms of what’s possible even at the bleeding edge of available tech. Some of those limits might actually be endemic to AR and VR, too, because of variances in the human side of the equation required to make mixed reality magic happen.

The virtual elephant in the room is, of course, Meta. The name itself pretty much sums up the situation: Facebook founder Mark Zuckerberg read a bad book and decided that VR was the inevitable end state of human endeavor — the mobile moment he essentially missed out on, but even bigger and better. Zuckerberg grew enamored by his delusion, first acquiring crowdfunded VR darling Oculus, then eventually commandeering the sobriquet for a shared virtual universe from the dystopian predictions of a better book and renaming all of Facebook after it.

Jun 1, 2023

New AR laptop with a virtual screen could revolutionize remote work

Posted by in categories: augmented reality, computing

Sightful, a startup based in Tel Aviv, is rolling out what it calls the world’s first augmented reality (AR) laptop following nearly three years of under-the-radar development.

Designed for the “work from anywhere” movement, the 13-inch Spacetop takes full advantage of AR to transform the area around users into 100 inches of virtual screen space.

Continue reading “New AR laptop with a virtual screen could revolutionize remote work” »

Jun 1, 2023

Kittch Partners With Qualcomm for Augmented Reality-Powered Cooking

Posted by in categories: augmented reality, mobile phones

Why wear beer goggles when you can wear bing goggles?

Well, now you can, at least if you’re using Kittch’s new AR cooking mode to make chef Ming Tsai’s MingBings. Today Kittch, a culinary video community, announced they have teamed up with Qualcomm to integrate AR features into their cooking app, according to an announcement sent to The Spoon. The collaboration, done in partnership with technical design company Trigger, is being demoed this week at Augmented World Expo (AWE) in Santa Clara, California.

Kittch app users can access the Kittch AR cooking mode by plugging in AR glasses to a mobile phone and clicking the “view in kitchen” button. From there, users can follow interactive videos and recipes, set timers, and order ingredients via AR gesture control. The new feature was demoed by Ming Tsai and his MingBing recipe here.

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