Archive for the ‘augmented reality’ category: Page 31
Sep 12, 2021
The Metaverse, Web3, and the Inevitability of NFTs
Posted by Michael Walton McAnally in categories: augmented reality, internet, sustainability, virtual reality
As I begin to understand the future of the internet and its evolving technology, I believe this author has it right and has cleverly synthesized a coherent image of a future sustainable as NFT, VR, AR and Metaverse Web 3.0. #Metaverse #NFT #web3 #VR #AR
NFTs are here to stay and will be foundational to our new world.
Aug 24, 2021
Mojo Vision crams its contact lens with AR display, processor and wireless tech
Posted by Genevieve Klien in categories: augmented reality, biotech/medical
Aug 13, 2021
Augmented Reality Is Coming for Your Ears, Too
Posted by Genevieve Klien in categories: augmented reality, mapping, space
Aug 13, 2021
How computer vision works
Posted by Dan Kummer in categories: augmented reality, biotech/medical, food, robotics/AI
It’s no secret that AI is everywhere, yet it’s not always clear when we’re interacting with it, let alone which specific techniques are at play. But one subset is easy to recognize: If the experience is intelligent and involves photos or videos, or is visual in any way, computer vision is likely working behind the scenes.
Computer vision is a subfield of AI, specifically of machine learning. If AI allows machines to “think,” then computer vision is what allows them to “see.” More technically, it enables machines to recognize, make sense of, and respond to visual information like photos, videos, and other visual inputs.
Over the last few years, computer vision has become a major driver of AI. The technique is used widely in industries like manufacturing, ecommerce, agriculture, automotive, and medicine, to name a few. It powers everything from interactive Snapchat lenses to sports broadcasts, AR-powered shopping, medical analysis, and autonomous driving capabilities. And by 2,022 the global market for the subfield is projected to reach $48.6 billion annually, up from just $6.6 billion in 2015.
Aug 8, 2021
Oculus Quest 2 is getting AR – but could the Quest 3 take it further?
Posted by Genevieve Klien in categories: augmented reality, business, virtual reality
We speak to AR experts about the future of the Oculus Quest.
Oculus is getting into AR, and it has big repercussions for the future direction of the company and its popular line of VR headsets – especially the eventual Oculus Quest 3.
The Facebook-owned company recently announced its intention to open up its Oculus platform to augmented reality developers, allowing them to use the Oculus Quest 2 headset to host AR games and apps rather than simply VR titles – setting the scene for an explosion of both consumer and business applications on the popular standalone headset.
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Jul 16, 2021
Lambda raises $24.5M for AI-optimized hardware infrastructure
Posted by Genevieve Klien in categories: augmented reality, robotics/AI
Lambda, an AI infrastructure company, this week announced it raised $15 million in a venture funding round from 1517, Gradient Ventures, Razer, Bloomberg Beta, Georges Harik, and others, plus a $9.5 million debt facility. The $24.5 million investment brings the company’s total raised to $28.5 million, following an earlier $4 million seed tranche.
In 2013, San Francisco, California-based Lambda controversially launched a facial recognition API for developers working on apps for Google Glass, Google’s ill-fated heads-up augmented reality display. The API — which soon expanded to other platforms — enabled apps to do things like “remember this face” and “find your friends in a crowd,” Lambda CEO Stephen Balaban told TechCrunch at the time. The API has been used by thousands of developers and was, at least at one point, seeing over 5 million API calls per month.
Since then, however, Lambda has pivoted to selling hardware systems designed for AI, machine learning, and deep learning applications. Among these are the TensorBook, a laptop with a dedicated GPU, and a workstation product with up to four desktop-class GPUs for AI training. Lambda also offers servers, including one designed to be shared between teams and a server cluster, called Echelon, that Balaban describes as “datacenter-scale.”
Jul 3, 2021
The Technological Revolution (The 4th Industrial Revolution Explained)
Posted by Ankur Bargotra in categories: 3D printing, augmented reality, biological, bitcoin, food, information science, robotics/AI, space, sustainability
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Continue reading “The Technological Revolution (The 4th Industrial Revolution Explained)” »
May 10, 2021
Here’s a cool green way to upcycle millions of old tires
Posted by Quinn Sena in categories: augmented reality, sustainability, transportation
EcoTech Recycling’s patented thermodynamic process turns waste rubber into a nontoxic synthetic material for new tires, auto parts and insulation.
If you’ve ever seen a tire graveyard piled high with trashed rubber, you can easily understand that Israeli company EcoTech Recycling has a green gem of an idea.
EcoTech’s nontoxic process produces a unique material, Active Rubber (AR), from end-of-life tires. With1.6 billion tires manufactured annually, and 290 million tires discarded each year in the United States alone, tires are the world’s largest source of waste rubber.
Continue reading “Here’s a cool green way to upcycle millions of old tires” »
May 6, 2021
Dr. Anil Achyuta — TDK Ventures — Founding Member — Deep-Tech Healthcare And Energy Investments
Posted by Ira S. Pastor in categories: augmented reality, biotech/medical, chemistry, engineering, finance
Deep-tech healthcare & energy investments for a sustainable future — dr. anil achyuta, investment director / founding member, TDK ventures.
Dr. Anil Achyuta is an Investment Director and a Founding Member at TDK Ventures, which is a deep-tech corporate venture fund of TDK Corporation, the Japanese multinational electronics company that manufactures electronic materials, electronic components, and recording and data-storage media.