Feb 4, 2016
HoloLens Could Reinvent How We Watch Football
Posted by Shailesh Prasad in category: augmented reality
HoloLens is about to change the way we watch sports. http://voc.tv/14JQHoo
HoloLens is about to change the way we watch sports. http://voc.tv/14JQHoo
Apple and any other tech company with an interest in consumer interactive experience (communications, gaming, internet, video/ streaming media) knows you will need VR to remain relevant; and who can do it best will be king.
Rumors are stating that Apple is investing heavily in virtual and augmented reality solutions.
Apple representatives are said to be visiting Stanford University’s Virtual Human Interaction Lab quite a bit more often. Founding director Jeremy Bailenson told the folks over at The Wall Street Journal that Apple’s recent visits were the first since the lab that was founded in 2003. Bailenson had the following to say regarding the matter:
Continue reading “Apple takes interest in Stanford’s Virtual Human Interaction Lab” »
“The augmented reality revolution will merge the physical and the digital worlds.”
Join Jason Silva as he freestyles complex systems of society, technology and human existence and discusses the truth and beauty of science in a form of existential jazz.
A Lifeboat guest editorial
Richelle Ross is a sophomore at the University of Florida, focusing on statistics and data science. As a crypto consultant, she educates far beyond the campus. Her insight on the evolution and future of Bitcoin has been featured in national publications. Richelle writes for CoinDesk, LinkedIn, and Quora, providing analysis on Bitcoin’s evolving economy.
In 2003, I remember going to see my first IMAX 3D film, Space Station . My family was touring NASA at Cape Canaveral Florida. The film was an inside view into life as an astronaut enters space. As the astronauts tossed M&Ms to each other in their new gravity-free domain, the other children and I gleefully reached our hands out to try and touch the candy as it floated towards us. I had never experienced anything so mind-blowing in my 7 year life. The first 3D film was released in 1922. Yet, surprisingly, flat entertainment has dominated screens for in the 9½ decades that followed. Only a handful of films have been released in 3D—most of them are animated. But now, we are gradually seeing a shift in how people experience entertainment. As methods evolve and as market momentum builds, it promises to be one of the most groundbreaking technologies of the decade. I foresee Virtual Reality reaching a point where our perception of virtual and real-life experiences becomes blurred—and eventually—the two become integrated.
Ever since pen was put to paper, and camera to screen, audiences have enjoyed being swept into other worlds. For those of us “dreamers” being able to escape into these stories is one way we live through and expand our understanding of other times and places—even places that may not be accessible in our lifetimes. Virtual reality is the logical progression and natural evolution of these experiences.
AR for improving operations in Biopharma.
In the management of biopharma operations, “oversight” may merge with “overwrite.” That is, the visual experiences of on-site personnel may become enhanced with virtual overlays.
I agree with AMD; Microsoft has released its VR for developers. A Console VR should prove to be very interesting over the next year.
AMD’s director of VR, Daryl Sartain, believes that virtual reality for consoles, is positive for the PC Front and to get VR into the market.
Continue reading “AMD’s Director Of VR Believes Console VR Is Positive For PC Front” »
Virginia Tech’s Professor Doug Bowman comes to Apple to make VR. This should be very interesting since he won the research grant to work on the “Hololens” — could be interesting.
According to a report in the Financial Times, Apple has hired one of the leading experts on virtual and augmented reality — Virginia Tech computer science professor Doug Bowman. He was recently listed among grant winners for HoloLens research projects and is skilled in creating 3D user interfaces, reports Endgadget. He has also co-authored a book called 3D User Interfaces Theory and Practice.
He’s been working on technologies such as wearable displays and full surround display prototypes at Virginia Tech.
Continue reading “Apple hires virtual and augmented reality tech expert: Report” »
“CES wrapped up last week and I can say it was the best one I’ve seen in a decade. Three big stories jumped out this year:
1. VR.
2. Self driving cars.
3. AR.”
https://youtube.com/watch?v=vXu5toPPqVE
Microsoft technical evangelist Bruce Harris has unveiled new details for Microsoft’s augmented reality headset, HoloLens. At an event in Tel Aviv, Harris was recorded (via Petri) saying that that any universal Windows 10 app will run natively on the device, as we’ve already heard, and that developers will naturally need to create 3D apps to realize the HoloLens’ full potential.
But Harris also talked about how the device features Bluetooth and Wi-Fi, describing it as “totally wireless.” In fact, he said a wired version of the HoloLens would not be available.