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Archive for the ‘augmented reality’ category: Page 9

May 18, 2023

New transparent augmented reality display opens possibilities to see digital content in real-time

Posted by in categories: 3D printing, augmented reality

The world’s first flexible, transparent augmented reality (AR) display screen using 3D printing and low-cost materials has been created by researchers at the University of Melbourne, KDH Design Corporation and the Melbourne Centre for Nanofabrication (MCN). The development of the new display screen is set to advance how AR is used across a wide range of industries and applications.

AR overlays digital content onto the , enhancing the user’s real-time perception and interaction with their environment. Until now, creating flexible AR technology that can adjust to different angles of light sources has been a challenge, as current mainstream AR manufacturing uses glass substrates, which must undergo photomasking, lamination, cutting, or etching microstructure patterns. These time-consuming processes are expensive, have a poor yield rate and are difficult to seamlessly integrate with product appearance designs.

Led by University of Melbourne researchers Associate Professor Ranjith Unnithan, Professor Christina Lim and Professor Thas Nirmalathas, in collaboration with Taiwanese KDH Design Corporation, the team has successfully developed a transparent AR display screen using low-cost, optical-quality polymer and plastic—a first-of-its-kind achievement in the field of AR displays.

May 15, 2023

Digital DNA through your digital twin in the sentient-world-simulation

Posted by in categories: augmented reality, biotech/medical, food

Perhaps your real life is so rich you don’t have time for another.

Even so, the US Department of Defense (DOD) may already be creating a copy of you in an alternate reality to see how long you can go without food or water, or how you will respond to televised propaganda.

Continue reading “Digital DNA through your digital twin in the sentient-world-simulation” »

May 13, 2023

Meta says new study shows the metaverse could boost the global economy

Posted by in categories: augmented reality, computing, economics, mobile phones, virtual reality

Yeah, feels a bit harder to take it seriously when the company paying for the study has so much skin in the game.

May 8, 2023

Study presents large brain-like neural networks for AI

Posted by in categories: augmented reality, biological, mobile phones, robotics/AI, virtual reality, wearables

In a new study in Nature Machine Intelligence, researchers Bojian Yin and Sander Bohté from the HBP partner Dutch National Research Institute for Mathematics and Computer Science (CWI) demonstrate a significant step towards artificial intelligence that can be used in local devices like smartphones and in VR-like applications, while protecting privacy.

They show how brain-like neurons combined with novel learning methods enable training fast and energy-efficient spiking on a large scale. Potential applications range from wearable AI to and Augmented Reality.

While modern artificial neural networks are the backbone of the current AI revolution, they are only loosely inspired by networks of real, biological neurons such as our brain. The brain however is a much larger network, much more energy-efficient, and can respond ultra-fast when triggered by external events. Spiking neural networks are special types of neural networks that more closely mimic the working of biological neurons: the neurons of our nervous system communicate by exchanging electrical pulses, and they do so only sparingly.

May 3, 2023

Neural networks on photonic chips: Harnessing light for ultra-fast and low-power artificial intelligence

Posted by in categories: augmented reality, biological, genetics, robotics/AI

Neural networks are distributed computing structures inspired by the structure of a biological brain and aim to achieve cognitive performance comparable to that of humans but in a much shorter time.

These technologies now form the basis of machine learning and that can perceive the environment and adapt their own behavior by analyzing the effects of previous actions and working autonomously. They are used in many areas of application, such as speech and image recognition and synthesis, autonomous driving and augmented reality systems, bioinformatics, genetic and molecular sequencing, and high-performance computing technologies.

Compared to conventional computing approaches, in order to perform complex functions, neural networks need to be initially “trained” with a large amount of known information that the network then uses to adapt by learning from experience. Training is an extremely energy-intensive process and as computing power increases, the neural networks’ consumption grows very rapidly, doubling every six months or so.

May 1, 2023

4 Reasons Our Future is Decidedly Virtual

Posted by in categories: augmented reality, robotics/AI, virtual reality

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In January, new reports on Apple’s long-awaited augmented reality/virtual reality headset were released. And if what’s in these reports is even partially true, Apple is poised to give the world one of the most jaw-dropping, powerful pieces of technology in history (again) — which is why it was a bit surprising that this news didn’t make more of a splash.

This is the same company that has fans enter lotteries for tickets to corporate keynote addresses! Yet, outside of the usual tech blogs and a few newspaper columns, the future of Apple’s AR/VR device went largely unnoticed.

Apr 28, 2023

Mark Zuckerberg says he is absolutely not abandoning the metaverse as company division loses $4 billion

Posted by in categories: augmented reality, robotics/AI

Meta CEO Mark Zuckerberg says he isn’t abandoning the metaverse, even as the division of the company that manages its virtual and augmented reality projects lost $4 billion in the first quarter.

Recent comments by Zuckerberg and other Meta leaders have suggested that the company is going bullish on AI and switching its strategy away from the metaverse. Top Meta execs are now spending most of their time focused on AI, CTO Andrew Bosworth said earlier this month.

“A narrative has developed that we’re somehow moving away from focusing on the metaverse vision,” Zuckerberg told investors on Wednesday. “So I just want to say upfront that, that’s not accurate. We’ve been focusing on both AI and the Metaverse for years now, and we will continue to focus on both.”

Apr 16, 2023

Mixed Reality Tracking System For Future Pilot Training

Posted by in categories: augmented reality, business, information science, military, space

Vrgineers and Advanced Realtime Tracking demonstrate the combination of XTAL 3 headset and SMARTTRACK3/M in a mixed reality pilot trainer. The partnership between these two technological companies started in 2018. At IT2EC 2023 in Rotterdam, the integrated SMARTTRACK3/M into an F-35-like Classroom Trainer manufactured and delivered to USAF and RAF will be for display. This unique combination of the latest ART infrared all-in-one hardware and Vrgineers algorithms for cockpit motion compensation creates an unseen immersion for every mixed reality training. One of the challenges in next-generation pilot training using virtual technology and motion platforms is the alignment of the pilot’s position in the cockpit. By overcoming this issue, the simulator industry is moving forward to eliminate the disadvantages of simulated training.

“We are continuously working on removing the technological challenges of modern simulators, one of which is caused by front-facing camera position distance from users’ eyes. We are developing advanced algorithms for motion compensation to minimize the shift between virtual and physical scene, making experience realistic. The durability and compact size of SMARTTRACK3/M, which was optimized for using in cockpits, allows us as training device integrator to make it a comprehensive part of a simulation,” says Marek Polcak, CEO of Vrgineers.

“This is the application SMARTTRACK3/M was designed for., We have taken the proven hardware from the SMARTTRACK3 and adapted it to the limited space available. As a result, we have the precision and the reliability of a seasoned system in a form factor fitting to simulator cockpits” says Andreas Werner, business development manager for simulations at ART.

Apr 10, 2023

Age Reversal: 10 Ways It Will Change The World

Posted by in categories: augmented reality, bioengineering, business, genetics, life extension, robotics/AI, transhumanism

https://youtube.com/watch?v=I3WVc9iLi_s

This video explores Age Reversal and 10 ways they will change the world. Watch this next video about digital immortality: https://youtu.be/sZdWN9pbbew.
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Apr 10, 2023

Research uncovers alternate mechanism for producing key protein in metastatic prostate cancer

Posted by in categories: augmented reality, biotech/medical

Like the better-known prostate-specific antigen (PSA), prostate-specific membrane antigen (PSMA) is a biomarker that can tell physicians much about a patient’s metastatic prostate cancer. PSMA is a protein on the cell surface of most prostate cancers; scanning for it with positron emission tomography (PET) can indicate where in the body prostate cancer has spread, and it can be targeted with a newly approved radioactive therapy. In 15%–20% of patients with castration-resistant prostate cancer, however, PSMA production stops at advanced stages of the disease.

In a new study in the journal Nature Cancer, Dana-Farber Cancer Institute scientists shed new light on the mechanism that raises and lowers PSMA expression in prostate cancer cells. The findings may help physicians select PSMA-targeting therapies for specific patients.

It has long been known that the androgen receptor (AR)—a structure that triggers in response to the hormone androgen—controls the production of PSMA in prostate cancer cells. In the Nature Cancer study, researchers led by Dana-Farber’s Himisha Beltran, MD, and Martin Bakht, Ph.D., found that PSMA expression is lower in liver metastases than in other parts of the body, regardless of expression of the .

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