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Archive for the ‘information science’ category: Page 154

Oct 21, 2020

Robot trained in a game-like simulation performs better in real life

Posted by in categories: entertainment, information science, robotics/AI

A robot controlled by a neural network algorithm that was trained in a video game-like simulation is better able to navigate difficult terrain in real life.

Oct 19, 2020

Computer Scientists Break the ‘Traveling Salesperson’ Record

Posted by in categories: computing, information science

Now Karlin, Klein and Oveis Gharan have proved that an algorithm devised a decade ago beats Christofides’ 50 percent factor, though they were only able to subtract 0.2 billionth of a trillionth of a trillionth of a percent. Yet this minuscule improvement breaks through both a theoretical logjam and a psychological one. Researchers hope that it will open the floodgates to further improvements.

“This is a result I have wanted all my career,” said David Williamson of Cornell University, who has been studying the traveling salesperson problem since the 1980s.

The traveling salesperson problem is one of a handful of foundational problems that theoretical computer scientists turn to again and again to test the limits of efficient computation. The new result “is the first step towards showing that the frontiers of efficient computation are in fact better than what we thought,” Williamson said.

Oct 18, 2020

Researchers develop new algorithm with better performance for spectral technology

Posted by in categories: information science, particle physics

Recently, researchers from the Institute of Intelligent Machines developed a new wavelength selection algorithm based on combined moving window (CMW) and variable dimension particle swarm optimization (VDPSO) algorithm.

CMW retained the advantages of the moving window algorithm, and different windows could overlap each other to realize automatic optimization of spectral interval width and number. VDPSO algorithms improved the traditional particle swarm optimization (PSO) algorithm.

This new algorithm, which is called VDPSO-CMW, could search the data space in different dimensions, and reduce the risk of limited local extrema and over fitting.

Oct 18, 2020

Using math to study paintings to learn more about the evolution of art history

Posted by in categories: evolution, information science, mathematics, media & arts

A team of researchers affiliated with a host of institutions in Korea and one in Estonia has found a way to use math to study paintings to learn more about the evolution of art history in the western world. In their paper published in Proceedings of the National Academy of Sciences, the group describes how they scanned thousands of paintings and then used mathematical algorithms to find commonalities between them over time.

Beauty, as the saying goes, is in the eye of the beholder—and so it is also with art. Two people looking at the same can walk away with vastly different impressions. But art also serves, the researchers contend, as a barometer for visualizing the emotional tone of a given society. This suggests that the study of art history can serve as a channel of sorts—illuminating societal trends over time. The researchers further note that to date, most studies of art history have been qualitatively based, which has led to interpretive results. To overcome such bias, the researchers with this new effort looked to mathematics to see if it might be useful in uncovering features of paintings that have been overlooked by human scholars.

The work involved digitally scanning 14,912 paintings—all of which (except for two) were painted by Western artists. The data for each of the paintings was then sent through a mathematical that drew partitions on the based on contrasting colors. The researchers ran the algorithm on each painting multiple times, each time creating more partitions. As an example, the first run of the algorithm might have simply created two partitions on a painting—everything on land, and everything in the sky. The second might have split the land into buildings in one partition and farmland in another.

Oct 16, 2020

DARPA Project Strives for Off-Road Unmanned Vehicles that React Like Humans

Posted by in categories: information science, robotics/AI, transportation

RACER to focus on new autonomy algorithm technologies.

Oct 13, 2020

Total and Google Cloud develop tool to predict rooftop PV potential

Posted by in categories: information science, robotics/AI

The Solar Mapper uses artificial intelligence algorithms that compile data extracted from satellite images. It can estimate site solar potential and indicate the most suitable technology.

Oct 13, 2020

A framework to increase the safety of robots operating in crowded environments

Posted by in categories: information science, robotics/AI, transportation

Humans are innately able to adapt their behavior and actions according to the movements of other humans in their surroundings. For instance, human drivers may suddenly stop, slow down, steer or start their car based on the actions of other drivers, pedestrians or cyclists, as they have a sense of which maneuvers are risky in specific scenarios.

However, developing robots and autonomous vehicles that can similarly predict movements and assess the risk of performing different actions in a given scenario has so far proved highly challenging. This has resulted in a number of accidents, including the tragic death of a pedestrian who was struck by a self-driving Uber vehicle in March 2018.

Researchers at Stanford University and Toyota Research Institute (TRI) have recently developed a framework that could prevent these accidents in the future, increasing the safety of autonomous vehicles and other robotic systems operating in crowded environments. This framework, presented in a paper pre-published on arXiv, combines two tools, a and a technique to achieve risk-sensitive control.

Oct 12, 2020

AI helps produce world’s largest 3D map of the universe

Posted by in categories: information science, robotics/AI, space

Scientists at the University of Hawaii’s Mānoa Institute for Astronomy (IfA) have used AI to produce the world’s largest 3D catalog of stars, galaxies, and quasars.

The team developed the map using an optical survey of three-quarters of the sky produced by the Pan-STARRS observatory on Haleakalā, Maui.

They trained an algorithm to identify celestial objects in the survey by feeding it spectroscopic measurements that provide definitive object classifications and distances.

Oct 12, 2020

The Coming Internet: Secure, Decentralized and Immersive

Posted by in categories: computing, disruptive technology, electronics, information science, internet, open access, supercomputing

The blockchain revolution, online gaming and virtual reality are powerful new technologies that promise to change our online experience. After summarizing advances in these hot technologies, we use the collective intelligence of our TechCast Experts to forecast the coming Internet that is likely to emerge from their application.

Here’s what learned:

Security May Arrive About 2027 We found a sharp division of opinion, with roughly half of our experts thinking there is little or no chance that the Internet would become secure — and the other half thinks there is about a 60% probability that blockchain and quantum cryptography will solve the problem at about 2027. After noting the success of Gilder’s previous forecasts, we tend to accept those who agree with Gilder.

Decentralization Likely About 2028–2030 We find some consensus around a 60% Probability and Most Likely Year About 2028–2030. The critical technologies are thought to focus on blockchain, but quantum, AI, biometrics and the Internet of things (IoT) also thought to offer localizing capabilities.

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Oct 11, 2020

DIA awards nearly $800 million in work to major defense primes

Posted by in categories: computing, information science

The U.S. Defense Intelligence Agency awarded nearly $800 million in contacts to two major defense contractors to improve data storage and network modernization.

The DIA, a military intelligence agency, chose Northrop Grumman to deliver its Transforming All-Source Analysis with Location-Based Object Services (TALOS) program, which focuses on building new big data systems. The contract is worth $690 million. A spokesperson for Northrop Grumman declined to provide the performance period.


The DIA made two awards to Northrop Grumman and GDIT.

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