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Archive for the ‘media & arts’ category: Page 121

Jan 9, 2014

How To Make Your Face (Digitally) Unforgettable

Posted by in categories: innovation, media & arts

Thanks to new research out of MIT, you might one day be able to subtly manipulate your picture to make it more memorable — meaning that people should be more likely to remember your face.

According to the research article: “One ubiquitous fact about people is that we cannot avoid evaluating the faces we see in daily life … In this flash judgment of a face, an underlying decision is happening in the brain — should I remember this face or not? Even after seeing a picture for only half a second we can often remember it.”

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Dec 10, 2013

How Artificial Intelligence Might Monetize Fan Fiction

Posted by in categories: entertainment, media & arts, robotics/AI

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153913542“Creative” machines are already here. There are composition programs that write original music, data analysis programs that produce original news reports, and artistic robots that create original paintings. Leave the composition program running after breakfast, and you’ll have 5,000 chorales by lunch. Immediately after the last NFL game of the week, the analysis program will prepare 300 unique football reports and recaps for you per second. The painting robot can even mix its own paints and wash its own brushes.

But what about fiction? David Cope, the music professor who created Emmy, the composition program that can create 5,000 original music pieces in a morning, says in an email, “I believe that without a doubt computer programs will write novels. Even great novels. It seems to me that we would be selling human creativity short if we didn’t believe that to be true.” That represents quite an endorsement of human ingenuity: We are creative enough to make machines that can relieve us of the need to be creative. However, Joe Procopio of Automated Insights, which provided Yahoo Sports with more than 50 million fantasy football recaps and reports during the 2012 NFL season, takes a more guarded view. “I’m very skeptical of the possibility of machines being able to generate viable fiction in the near term,” he cautions in an email before adding, “But I’m sure it can be done.”

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Dec 8, 2013

‘The Hobbit’ and ‘Ender’s Game’ are making 3D printing Hollywood’s smartest new marketing tool

Posted by in categories: 3D printing, entertainment, media & arts

‘The Hobbit’ and ‘Ender’s Game’ are making 3D printing Hollywood’s smartest new marketing tool

December 4, 2013 8:16 AM

Hollywood, despite being ancient and entrenched, is embracing 3D printing in a big way.

To help market The Hobbit: Desolation of Smaug, Warner Bros. will offer fans digital blueprints of “The Key to Erebor,” a key item from the series, which fans can 3D print on their own or send to a company like Shapeways to print for them.

Continue reading “‘The Hobbit’ and ‘Ender’s Game’ are making 3D printing Hollywood’s smartest new marketing tool” »

Dec 5, 2013

Could Apple’s next products have Minority Report-like control?

Posted by in categories: augmented reality, business, futurism, human trajectories, media & arts

Nov 28, 2013

Technology Changes Everything, Including How You Read

Posted by in categories: information science, media & arts

Each new technology revolutionizes how we approach life and what we do in it. Take my new Kindle Fire HD for example. Before, I simply picked up a book – whether it be hardback or paperback – and start reading. Usually if there was a busy day ahead of me, each time I picked up a book I’d simply read a chapter, bookmark it – a lot of the cases being “dog ears,” unfortunately – and place it to the side, ready for another chapter to be read for another time.

This was a relatively comfortable motion of life that I adhered to. I read a lot. Though of course there were the slight annoyances that could be made known, but were fortunately tolerable. For example, if you don’t have a real bookmark, you then have to ruin the pages by flapping down a top corner of the page you were last reading from. That was a slight nuisance. Another example being, given I had a busy day and thus in need of scheduling, the fact that I had no clue as to how long it would take me to read the chapter, then placed me in a unfortunate position of not knowing how my day will be handled. At times, though rare, I couldn’t even finish a chapter because it was taking too long and I had to get things done.

So back to my Kindle Fire, these slight annoyances as an avid reader have been completely expropriated! Most MOBI-formatted books are well organized and easily readable. So when I’m reading, the Kindle Fire allows me to simply tap the top right corner and instantly bookmarks the page I’m reading. No “dog ears,” no unnecessary pieces of paper needing to be bought to be used as one. If I’m curious as to how long the chapter I’m reading will take, I simply tap the bottom left corner and it not only gives me the # of minutes left in reading the chapter, but the number of hours it’ll take for me to read the entire book. It detects my reading pattern via its sensors and calculates an estimation of how long each page is read, each chapter, the entire book. I also quite enjoy the fact that it provides a % of how much the book I’ve read so far.

Continue reading “Technology Changes Everything, Including How You Read” »

Oct 1, 2013

H+ Poetry: A Cosmist’s Tale

Posted by in categories: life extension, media & arts, philosophy

This poem had originally appeared on Transhumanity.

Opt Not for Death

A cosmist’s cosmological comet is in correlation
with the connotational confrontation of dreams,
Dreams that are only dreamt by the dreary of death,
Death only dreamt when no dreams are left.
For what is left than the dichotomy of life and naught,
foretold by the whispers of our ancestors’ ancestors? (more…)

Sep 3, 2013

Longevitize!: Essays on the Science, Philosophy & Politics of Longevity

Posted by in categories: biological, biotech/medical, education, ethics, futurism, human trajectories, life extension, lifeboat, media & arts, philosophy, policy

longevitize2013 med

Containing more than 160 essays from over 40 contributors, this edited volume of essays on the science, philosophy and politics of longevity considers the project of ending aging and abolishing involuntary death-by-disease from a variety of viewpoints: scientific, technological, philosophical, pragmatic, artistic. In it you will find not only information on the ways in which science and medicine are bringing about the potential to reverse aging and defeat death within many of our own lifetimes, as well as the ways that you can increase your own longevity today in order to be there for tomorrow’s promise, but also a glimpse at the art, philosophy and politics of longevity as well – areas that will become increasingly important as we realize that advocacy, lobbying and activism can play as large a part in the hastening of progress in indefinite lifespans as science and technology can.

The collection is edited by Franco Cortese. Its contributing authors include William H. Andrews, Ph.D., Rachel Armstrong, Ph.D., Jonathan Betchtel, Yaniv Chen, Clyde DeSouza, Freija van Diujne, Ph.D., John Ellis, Ph.D., Linda Gamble, Roen Horn, the International Longevity Alliance (ILA), Zoltan Istvan, David Kekich (President & C.E.O of Maximum Life Foundation), Randal A. Koene, Ph.D., Maria Konovalenko, M.Sc. (Program Coordinator for the Science for Life Extension Foundation), Marios Kyriazis, MD, M.Sc MIBiol, CBiol (Founder of the ELPIs Foundation for Indefinite Lifespans and the medical advisor for the British Longevity Society), John R. Leonard (Director of Japan Longevity Alliance), Alex Lightman, Movement for Indefinite Life Extension (MILE), Josh Mitteldorf, Ph.D., Tom Mooney (Executive Director of the Coalition to Extend Life), Max More, Ph.D. , B.J. Murphy, Joern Pallensen, Dick Pelletier, Hank Pellissier (Founder of Brighter Brains Institute), Giulio Prisco, Marc Ransford, Jameson Rohrer, Martine Rothblatt, Ph.D., MBA, JD., Peter Rothman (editor-in-chief of H+ Magazine), Giovanni Santostasi, Ph.D (Director of Immortal Life Magazine, Eric Schulke, Jason Silva , R.U. Sirius, Ilia Stambler, Ph.D (activist at the International Longevity Alliance), G. Stolyarov II (editor-in-chief of The Rational Argumentator), Winslow Strong, Jason Sussberg, Violetta Karkucinska, David Westmorland, Peter Wicks, Ph.D, and Jason Xu (director of Longevity Party China and Longevity Party Taiwan).

Available on Amazon today!

Aug 11, 2013

Paradise

Posted by in category: media & arts

Paradise comes from the Greek paradeisos, “surrounded by walls”. In Madonna Laboris Mary labors in seclusion at the borders of Paradise, providing her scarf for souls to ascend behind its walls. “All day long I watch the gates of Paradise; I do not let anyone in, yet in the morning there are newcomers in Paradise,” Saint Peter complains to the Lord. The Lord and Peter make night rounds and see Mary with her scarf and the Lord bids Peter to “let (Mary) be”.

Attribution: Bonhams Nikolai Konstantinovich Roerich (Russian, 1874-1947)  Madonna Laboris signed with monogram and dated '1931' (lower left)  tempera on canvas 84 × 124cm (33 1/16 × 48 13/16in)

Attribution: Bonhams
Nikolai Konstantinovich Roerich (Russian, 1874–1947)
Madonna Laboris
signed with monogram and dated ‘1931’ (lower left)
tempera on canvas
84 × 124cm (33 1/16 × 48 13/16in)

That paradise means surrounded by walls rather than walls being something that surround paradise is particular. Paradise as adjective instead of paradise as noun. You can go to a place that is paradise, but you cannot go to paradise.

Many things in today’s world are surrounded by walls and we would not call them paradise. But if we were good students of etymology we would.

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Jul 3, 2013

Human Destiny is to Eliminate Death — Essays, Rants & Arguments on Immortalism (Edited Volume)

Posted by in categories: biological, biotech/medical, education, ethics, fun, futurism, human trajectories, life extension, media & arts, neuroscience, philosophy, policy, rants

coveroriginalhankImmortal Life has complied an edited volume of essays, arguments, and debates about Immortalism titled Human Destiny is to Eliminate Death from many esteemed ImmortalLife.info Authors (a good number of whom are also Lifeboat Foundation Advisory Board members as well), such as Martine Rothblatt (Ph.D, MBA, J.D.), Marios Kyriazis (MD, MS.c, MI.Biol, C.Biol.), Maria Konovalenko (M.Sc.), Mike Perry (Ph.D), Dick Pelletier, Khannea Suntzu, David Kekich (Founder & CEO of MaxLife Foundation), Hank Pellissier (Founder of Immortal Life), Eric Schulke & Franco Cortese (the previous Managing Directors of Immortal Life), Gennady Stolyarov II, Jason Xu (Director of Longevity Party China and Longevity Party Taiwan), Teresa Belcher, Joern Pallensen and more. The anthology was edited by Immortal Life Founder & Senior Editor, Hank Pellissier.

This one-of-a-kind collection features ten debates that originated at ImmortalLife.info, plus 36 articles, essays and diatribes by many of IL’s contributors, on topics from nutrition to mind-filing, from teleomeres to “Deathism”, from libertarian life-extending suggestions to religion’s role in RLE to immortalism as a human rights issue.

The book is illustrated with famous paintings on the subject of aging and death, by artists such as Goya, Picasso, Cezanne, Dali, and numerous others.

The book was designed by Wendy Stolyarov; edited by Hank Pellissier; published by the Center for Transhumanity. This edited volume is the first in a series of quarterly anthologies planned by Immortal Life

Continue reading “Human Destiny is to Eliminate Death — Essays, Rants & Arguments on Immortalism (Edited Volume)” »

Jun 25, 2013

Sexbots, Ethics, and Transhumans

Posted by in categories: ethics, evolution, futurism, media & arts, robotics/AI

cleavage_new

“I zoomed in as she approached the steps of the bridge, taking voyeuristic pleasure in seeing her pixelated cleavage fill the screen.

What was it about those electronic dots that had the power to turn people on? There was nothing real in them, but that never stopped millions of people every day, male and female, from deriving sexual gratification by interacting with those points of light.

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