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Archive for the ‘media & arts’ category: Page 18

May 22, 2024

This Interactive Museum Concept Lets You Experience Sound Paintings

Posted by in categories: media & arts, particle physics

In February, we covered a curious setup that allows you to control digital particles in real time by blowing air into a sensor, created by visual artist Steven Mark Kübler. But what if you had a whole museum of such unusual interactive artworks?

This is what Kübler has been wondering as well. He presented a concept of a room filled with sound paintings manipulated with viewers’ actions. You can see him blowing on the sensor to make particles in a tank-like container splash and part like water. The experience was created using Arduino’s controller and the TouchDesigner visual development platform.

May 21, 2024

Beyond Imagination: AI, Art And The Ownership Dilemma

Posted by in categories: media & arts, robotics/AI

Aaron Vick is a multi-x founder, former CEO, best-selling author, process and workflow nerd and early-stage/growth advisor focused on Web3.

The age of artificial intelligence (AI) is transforming the landscape of creativity, challenging our understanding of creator rights and digital identity. As AI becomes an integral part of the creative process, collaborating with human minds to push the boundaries of imagination and innovation, we find ourselves in a new era that demands reevaluating the essence of authorship.

This AI renaissance is not just about the tools we use to create; it is about the fundamental shift in how we perceive and value creativity. In a world where AI can generate art, music and literature that rivals the works of human creators, we must reconsider what it means to be an author, an artist or a creator. The lines between human and machine creativity are blurring, giving rise to new forms of expression and collaboration that were once unimaginable.

May 17, 2024

AI Can Now Generate Entire Songs on Demand. What Does This Mean for Music as We Know It?

Posted by in categories: media & arts, robotics/AI

In March, we saw the launch of a “ChatGPT for music” called Suno, which uses generative AI to produce realistic songs on demand from short text prompts. A few weeks later, a similar competitor— Udio arrived on the scene.

I’ve been working with various creative computational tools for the past 15 years, both as a researcher and a producer, and the recent pace of change has floored me. As I’ve argued elsewhere, the view that AI systems will never make “real” music like humans do should be understood more as a claim about social context than technical capability.

The argument “sure, it can make expressive, complex-structured, natural-sounding, virtuosic, original music which can stir human emotions, but AI can’t make proper music” can easily begin to sound like something from a Monty Python sketch.

May 17, 2024

Artificial intelligence calculates phase diagrams

Posted by in categories: information science, media & arts, robotics/AI

Researchers at the University of Basel have developed a new method for calculating phase diagrams of physical systems that works similarly to ChatGPT. This artificial intelligence could even automate scientific experiments in the future.

A year and a half ago, ChatGPT was released, and ever since, there has been hardly anything that cannot be created with this new form of artificial intelligence: texts, images, videos, and even music. ChatGPT is based on so-called generative models, which, using a complex algorithm, can create something entirely new from known information.

A research team led by Professor Christoph Bruder at the University of Basel, together with colleagues at the Massachusetts Institute of Technology (MIT) in Boston, have now used a similar method to calculate phase diagrams of physical systems.

May 16, 2024

Sony Music warns global tech and streamers over AI use of its artists

Posted by in categories: media & arts, robotics/AI

The letter, which is being sent to tech companies around the world this week, marks an escalation of the music group’s attempts to stop the melodies, lyrics and images from copyrighted songs and artists being used by tech companies to produce new versions or to train systems to create their own music.

The letter says that Sony Music and its artists “recognise the significant potential and advancement of artificial intelligence” but adds that “unauthorised use… in the training, development or commercialisation of AI systems deprives [Sony] of control over and appropriate compensation”

It says: “This letter serves to put you on notice directly, and reiterate, that [Sony’s labels] expressly prohibit any use of [their] content.”

May 16, 2024

Cosmic Capitals

Posted by in categories: media & arts, space

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One day our civilization may settle our whole galaxy, with mighty star empires consisting of millions if not billions of worlds, but what would the centers of such empires be like?

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May 9, 2024

The Fermi Paradox: Interdiction

Posted by in categories: existential risks, media & arts

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We often look out into the galaxy and wonder where all the civilizations are, but could it be that we don’t see them because they have all chosen to exist in fortress star systems, surrounded by despoiled deserts of their own making?

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May 3, 2024

Pro music video powered by OpenAI’s Sora released in a world-first

Posted by in categories: media & arts, robotics/AI

Trillo directed the Sora-powered video for the new single “The Hardest Part” by indie chillwave artist Washed Out (Ernest Weatherly Greene Jr.).

The video is 4 minutes long and has been created in a unique way. It is a long series of fast zooms through different scenes that are connected to feel like one continuous zoom.

While giving details about the video, Trillo posted on X that he had the idea for this video for a long time but couldn’t make it happen until now.

May 2, 2024

Four rules to make artificial intelligence work for humans

Posted by in categories: media & arts, robotics/AI

Responsible AI will depend on human beings being able to protect their identities. In order to achieve that, we need four things:


Critics will try to muddy the waters by raising supposed implications for news reporting or parodies. And any proposed legislation should expressly acknowledge the First Amendment’s broad protections — while also forbidding serious harms that fall outside them. As always, the music community will stand up for freedom of speech.

I am excited to see what the future holds; it’s a road we need to travel thoughtfully but swiftly. Ultimately, the question isn’t where AI is taking humanity, it’s where humanity will take AI. Together, we share in that opportunity and responsibility.

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Apr 28, 2024

I’m using my synesthesia to create a new genre of AI art. The technology can ‘read’ my paintings and help me compose music

Posted by in categories: media & arts, robotics/AI

Shane Guffogg is an artist with synesthesia and says he hears colors when he paints. He said AI helped him “unlock the musicality” in his work.

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