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Archive for the ‘media & arts’ category: Page 5

Aug 6, 2022

Can We Throw Satellites to Space? — SpinLaunch

Posted by in categories: engineering, media & arts, satellites

A new deep dive into this fascinating, possibly game changing tool to RAPIDLY build space infrastructure that would otherwise take far longer and cost more to lift into orbit with rockets.


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Aug 2, 2022

UN chief warns world is one step from ‘nuclear annihilation’

Posted by in categories: geopolitics, media & arts, military, treaties

And now, for old fashion Nuclear Doom.

Music in comments.


UNITED NATIONS (AP) — The United Nations chief warned Monday that “humanity is just one misunderstanding, one miscalculation away from nuclear annihilation,” citing the war in Ukraine, nuclear threats in Asia and the Middle East and many other factors.

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Aug 2, 2022

Metaverse Headsets and Smart Glasses are the Next-gen Data Stealers

Posted by in categories: augmented reality, biotech/medical, internet, media & arts, privacy, robotics/AI, security, virtual reality

View insights.


In a paper distributed via ArXiv, titled “Exploring the Unprecedented Privacy Risks of the Metaverse,” boffins at UC Berkeley in the US and the Technical University of Munich in Germany play-tested an “escape room” virtual reality (VR) game to better understand just how much data a potential attacker could access. Through a 30-person study of VR usage, the researchers – Vivek Nair (UCB), Gonzalo Munilla Garrido (TUM), and Dawn Song (UCB) – created a framework for assessing and analyzing potential privacy threats. They identified more than 25 examples of private data attributes available to potential attackers, some of which would be difficult or impossible to obtain from traditional mobile or web applications. The metaverse that is rapidly becoming a part of our world has long been an essential part of the gaming community. Interaction-based games like Second Life, Pokemon Go, and Minecraft have existed as virtual social interaction platforms. The founder of Second Life, Philip Rosedale, and many other security experts have lately been vocal about Meta’s impact on data privacy. Since the core concept is similar, it is possible to determine the potential data privacy issues apparently within Meta.

There has been a buzz going around the tech market that by the end of 2022, the metaverse can revive the AR/VR device shipments and take it as high as 14.19 million units, compared to 9.86 million in 2021, indicating a year-over-year increase of about 35% to 36%. The AR/VR device market will witness an enormous boom in the market due to component shortages and the difficulty to develop new technologies. The growth momentum will also be driven by the increased demand for remote interactivity stemming from the pandemic. But what will happen when these VR or metaverse headsets start stealing your precious data? Not just headsets but smart glasses too are prime suspect when it comes to privacy concerns.

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Aug 2, 2022

Robot realized itself and learned to use its body for the first time | High Tech News

Posted by in categories: Elon Musk, information science, media & arts, robotics/AI, space travel

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You are on the PRO Robots channel and today we present you with some high-tech news. The first robot with self-awareness, a new breakthrough in the creation of general artificial intelligence, evolving robots, a Japanese home for a space colony, an unexpected turn in the fate of XPENG Robotics and other news from the world of high technology in one issue! Let’s roll!

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Jul 29, 2022

They Found Another Species of Human Beings

Posted by in categories: law, media & arts, transportation

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Jul 28, 2022

Alien civilizations from level 1 to level 7. We are only at level 0.72

Posted by in categories: alien life, media & arts

-Chapters
0:00 Kardashev scale.
1:55 Level.
03:11 Level 1 (planetary civilization)
4:48 Level 2 (stellar civilization)
6:38 Level 3 (galactic civilization)
8:09 Level 4 (universal civilization)
9:55 Level 5 (multiversal civilization)
11:15 Level 6 (multidimensional civilization)
12:26 Level 7 (creator civilization)

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Jul 27, 2022

Inside The World’s First Undersea Roundabout

Posted by in category: media & arts

Welcome to one of the world’s most remote construction projects.
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Full story here — https://theb1m.com/video/faroe-islands-worlds-first-undersea-roundabout.

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Jul 25, 2022

FBL64: Susan Schneider — Philosophy of the Future Mind

Posted by in categories: media & arts, particle physics, robotics/AI

This week our guest academic philosopher, Susan Schneider, who is the founding director for the Center for the Future Mind at Florida Atlantic University, as well as the author of the 2019 book, Artificial You: AI and the Future of Your Mind. In this episode we focus heavily on Susan’s thoughts, hopes, and concerns surrounding the current conversations regarding artificial intelligence. This includes, but is certainly not limited to, the philosophical and ethical questions that AI presents in general, the feasibility of mind uploading and machine consciousness, the ways we may end up outsourcing our decision making to machines, how we might merge with machines, and how these potential tech futures might impact identity and sense of self. You can learn more about Susan at schneiderwebsite.com, and find out how to get involved with her work at fau.edu/future-mind ** Host: Steven Parton — LinkedIn / Twitter Music by: Amine el Filali.

41 MINS

Jul 25, 2022

Will GPT-3 Win Oscar When it Starts Writing Movie Scripts Big Time?

Posted by in categories: entertainment, internet, media & arts, robotics/AI

Using GPT-3, Calamity AI developed a short film script called Date Night. GPT-3 is the third generation Generative Pre-trained Transformer, is a neural network ML model trained using internet data to generate any type of text. GPT-3 has been used to create articles, poetry, stories, news reports, and dialogue using just a small amount of input text that can be used to produce large amounts of quality content. Developed by OpenAI, it requires a small amount of input text to generate large volumes of relevant and sophisticated machine-generated text.

Enter Calamity AI, a pair of film students in California collaborating with an AI to write original short films and produce for YouTube. It aims to showcase the results of AI and humans working in tandem. The limitations of artificial intelligence restrict it from doing every element of the filmmaking process.

Jul 17, 2022

Quantum-Aided Machine Learning Shows Its Value

Posted by in categories: information science, media & arts, quantum physics, robotics/AI

A machine-learning algorithm that includes a quantum circuit generates realistic handwritten digits and performs better than its classical counterpart.

Machine learning allows computers to recognize complex patterns such as faces and also to create new and realistic-looking examples of such patterns. Working toward improving these techniques, researchers have now given the first clear demonstration of a quantum algorithm performing well when generating these realistic examples, in this case, creating authentic-looking handwritten digits [1]. The researchers see the result as an important step toward building quantum devices able to go beyond the capabilities of classical machine learning.

The most common use of neural networks is classification—recognizing handwritten letters, for example. But researchers increasingly aim to use algorithms on more creative tasks such as generating new and realistic artworks, pieces of music, or human faces. These so-called generative neural networks can also be used in automated editing of photos—to remove unwanted details, such as rain.

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