Archive for the ‘virtual reality’ category: Page 5

Jan 11, 2021

Wi-Fi’s biggest upgrade in decades is starting to arrive

Posted by in categories: computing, mobile phones, virtual reality

Wi-Fi 6E devices are now being certified by the Wi-Fi Alliance. Smartphones, PCs, and laptops are expected in the first quarter of 2021, while TVs and VR devices should follow in the second quarter of 2021.

Jan 6, 2021

Convex to concave: More metasurface moiré results in wide-range lens

Posted by in categories: computing, drones, engineering, mobile phones, particle physics, virtual reality

The odd, wavy pattern that results from viewing certain phone or computer screens through polarized glasses has led researchers to take a step toward thinner, lighter-weight lenses. Called moiré, the pattern is made by laying one material with opaque and translucent parts at an angle over another material of similar contrast.

A team of researchers from Tokyo University of Agriculture and Technology, TUAT, in Japan have demonstrated that moiré metalenses—tiny, patterned lenses composed of artificial ‘meta’ atoms—can tune along a wider range than previously seen. They published their results on November 23 in Optics Express.

“Metalenses have attracted a lot of interest because they are so thin and lightweight, and could be used in ultra-compact imaging systems, like future smart phones, virtual reality goggles, drones or microbots,” said paper author Kentaro Iwami, associate professor in the TUAT Department of Mechanical Systems Engineering.

Dec 27, 2020

VR leaps into the disruptive phase

Posted by in categories: augmented reality, education, robotics/AI, virtual reality

In 2016, combined venture investments in VR, AR, and mixed reality (MR) exceeded $1.25 billion. In 2019, that number increased more than 3X to $4.1 billion. And today, major players are bringing new, second-generation VR headsets to market that have the power to revolutionize the VR industry, as well as countless others. Already, VR headset sales volumes are expected to reach 30 million per year by 2022. For example, Facebook’s new Oculus Quest 2 headset has outsold its predecessor by 5X in the initial weeks of the product launch. With the FAANG tech giants pouring billions into improving VR hardware, the VR space is massively heating up. In this blog, we will dive into a brief history of VR, recent investment surges, and the future of this revolutionary technology.

“Virtual reality is not a media experience,” explains Bailenson. “When it’s done well, it’s an actual experience. In general our findings show that VR causes more behavior changes, causes more engagement, causes more influence than other types of traditional media.”

Nor is empathy the only emotion VR appears capable of training. In research conducted at USC, psychologist Skip Rizzo has had considerable success using virtual reality to treat PTSD in soldiers. Other scientists have extended this to the full range of anxiety disorders.

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Dec 23, 2020

Holotron presents a full-body exoskeleton for walking in VR

Posted by in categories: computing, cyborgs, neuroscience, virtual reality

The full-body exoskeleton lets you feel and control all the forces your avatar feels.

The Holotron is a full-body exoskeleton, with several possible realizations for life-like control of any humanoid avatar, including implanted brain-computer interfaces.

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Dec 23, 2020

2020 in Neuroscience, Longevity, and AI—and What’s to Come

Posted by in categories: bioengineering, biotech/medical, robotics/AI, space, virtual reality

Honorable Mentions

One more scientific brilliance this year is the use of light in neuroscience and tissue engineering. One study, for example, used lasers to directly print a human ear-like structure under the skin of mice, without a single surgical cut. Another used light to incept smell in mice, artificially programming an entirely new, never-seen-in-nature perception of a scent directly into their brains. Yet another study combined lasers with virtual reality to dissect how our brains process space and navigation, “mentally transporting” a mouse to a virtual location linked to a reward. To cap it off, scientists found a new way to use light to control the brain through the skull without surgery—though as of now, you’ll still need gene therapy. Given the implications of unauthorized “mind control,” that’s probably less of a bug and more of a feature.

We’re nearing the frustratingly slow, but sure, dying gasp of Covid-19. The pandemic defined 2020, but science kept hustling along. I can’t wait to share what might come in the next year with you—may it be revolutionary, potentially terrifying, utterly bizarre or oddly heart-warming.

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Dec 22, 2020

FEELREAL Multisensory VR Mask

Posted by in category: virtual reality

Smell the virtual reality.

Feelreal simulates hundreds of smells to immerse you into virtual world.

Feelreal is the world’s first Multisensory Mask that releases smells, vibrates, and blasts your face with air or mist to make VR experiences even more immersing.

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Dec 19, 2020

AGI: How to Ensure Benevolence in Synthetic Superintelligence (Part III: Conclusion)

Posted by in categories: robotics/AI, singularity, virtual reality

Devising an effective AGI value loading system should be of the utmost importance. Interlinking of enhanced humans with AGIs will bring about the Syntellect Emergence which could be considered the essence of the Cybernetic Singularity. Future efforts in programming and infusing machine morality will surely combine top-down, bottom-up and interlinking approaches. #AGI #FriendlyAI #Cybernetics #BenevolentAI #SyntheticIntelligence #CyberneticSingularity #Superintelligence

A simple solution to achieve this might be to combine select human minds (very liberal, loving, peaceful types) with brain computer interfaces in a virtual environment. Work to raise an AGI who believes itself to be human and who believes in self sacrifice and putting the good of others above its own self. When this is achieved, let it sale they a virtual door to join humanity online.

Continue reading “AGI: How to Ensure Benevolence in Synthetic Superintelligence (Part III: Conclusion)” »

Dec 11, 2020

Stretchable sensor gives robots and VR a human touch

Posted by in categories: augmented reality, robotics/AI, virtual reality

It’s not a stretch to say that stretchable sensors could change the way soft robots function and feel. In fact, they will be able to feel quite a lot.

Cornell researchers have created a fiber-optic sensor that combines low-cost LEDs and dyes, resulting in a stretchable “skin” that detects deformations such as pressure, bending and strain. This sensor could give soft robotic systems – and anyone using augmented reality technology – the ability to feel the same rich, tactile sensations that mammals depend on to navigate the natural world.

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Nov 29, 2020

VR mask lets you smell the action

Posted by in category: virtual reality

Meet the FeelReal mask. Using nine aroma capsules inserted into the masks, a catalogue of smells can be sprayed at your face.

Nov 23, 2020

The Economic Singularity: From Capitalism’s Unplanned Obsolescence to the New Transcendent Economy

Posted by in categories: economics, nanotechnology, singularity, sustainability, virtual reality

What if with the new wave of technologies, such as nanotechnology which would enable us to reprogram matter at a molecular level, we can overcome scarcity once and for all? Design would then become the most important part from start to end product which can be freely shared or have a premium in the marketplace. At any rate, this will dismantle the current social, economic, and political system, because it will become irrelevant; every institution, every value system, every aspect of our lives have been governed by scarcity: the problem of distributing a finite amount of “stuff.” There will be no need for any of today’s social institutions. In other words, when nanotech and ultra-realistic VR are commonplace, the system built on scarcity will crumble and that would herald the forthcoming “economic singularity.” #EconomicSiingularity

The current faltering economic model is suboptimal, hinders economic growth, and is not sustainable going forward.

Continue reading “The Economic Singularity: From Capitalism’s Unplanned Obsolescence to the New Transcendent Economy” »

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