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Archive for the ‘blockchains’ category: Page 9

Oct 10, 2022

Sci-fi author Neal Stephenson wants to build a metaverse open to all

Posted by in categories: blockchains, cryptocurrencies

Science-fiction author Neal Stephenson predicted cryptocurrencies and virtual worlds — even coining the term metaverse — in his 1992 novel Snow Crash. Now, 30 years later, he is combining the two ideas by launching a blockchain-powered open metaverse. It is a move that sets him against big tech firms with their own metaverse plans, so why is he doing it and what even is an open metaverse?

Developers have pushed various versions of the metaverse for decades, but nothing has stuck.


Lamina1 was contacted for comment.

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Sep 29, 2022

NFT sales plummet 98% in eight months of this year

Posted by in category: blockchains

Are NFTs seeing a revival in different “avatars”, though?

The rage among celebrities last year, non-fungible tokens (NFTs), have been hit badly by the crypto winter and have seen sales dip by 98 percent in the eight months since January, Coin Telegraph.

How bad are trading volumes for NFTs?

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Sep 26, 2022

The DeanBeat: Why Neal Stephenson is starting a metaverse company 3 decades after Snow Crash

Posted by in categories: blockchains, entertainment

Interested in learning what’s next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today.

It’s not often that you get to hear things from the horse’s mouth. In this case, I was able to do an interview with the guy who came up with the term “metaverse” decades ago. I feel like I’ve been waiting decades to talk to him.

Science fiction author Neal Stephenson recently announced he was teaming up with crypto entrepreneur Peter Vessenes to create Lamina1, a blockchain technology startup dedicated to the open metaverse, the universe of virtual worlds that are all interconnected, as first depicted in Stephenson’s novel Snow Crash, which debuted 30 years ago in 1992. I interviewed both Vessenes and Stephenson yesterday, just a day after McKinsey & Co. predicted the metaverse would be worth $5 trillion by 2030.

Sep 23, 2022

Metaverse is the Doom of Engineering, Thanks to its Tactless Architecture

Posted by in categories: augmented reality, blockchains, climatology, education, robotics/AI, virtual reality

Those who are venturing into the architecture of the metaverse, have already asked themselves this question. A playful environment where all formal dreams are possible, where determining aspects for architecture such as solar orientation, ventilation, and climate will no longer be necessary, where – to Louis Kahn’s despair – there is no longer a dynamic of light and shadow, just an open and infinite field. Metaverse is the extension of various technologies, or even some call them a combination of some powerful technologies. These technologies are augmented reality, virtual reality, mixed reality, artificial intelligence, blockchain, and a 3D world.

This technology is still under research. However, the metaverse seems to make a significant difference in the education domain. Also, its feature of connecting students across the world with a single metaverse platform may bring a positive change. But, the metaverse is not only about remote learning. It is much more than that.

Architecture emerged on the construction site, at a time when there was no drawing, only experimentation. Over time, thanks to Brunelleschi and the Florence dome in the 15th century, we witnessed the first detachment from masonry, a social division of labor from which liberal art and mechanical art emerge. This detachment generated different challenges and placed architecture on an oneiric plane, tied to paper. In other words, we don’t build any structures, we design them. Now, six centuries later, it looks like we are getting ready to take another step away from the construction site, abruptly distancing ourselves from engineering and construction.

Sep 17, 2022

Explore the Merge with Consensys

Posted by in categories: blockchains, cryptocurrencies

The Merge is the result of years of decentralized coordination and innovation. On Merge Day, ConsenSys is hosting a 72-hour mint to celebrate the achievement of Ethereum core devs, client teams and researchers. Follow the link to claim your piece of history. Links to merge.consensys-nft.com. Learn more about the NFT drop.

Sep 16, 2022

5 Insane Ideas That Will Change the World

Posted by in categories: 3D printing, blockchains, mobile phones, robotics/AI

https://www.youtube.com/watch?v=E3S5sRKRIPc

The world has experienced a technological leap in the last decade. Innovations such as smartphones and tablets, 3D printing, artificial intelligence, and blockchain are coming with us. As is well known, these technologies have become indispensable, not only causing hype in one or the other but also permanently changing our daily lives and ways of working. Will this development slow down? I do not think so, the exact opposite. In the next 10 years, you can expect even more breakthroughs than you can imagine today.

Sep 4, 2022

The World in 2050: Top 20 Future Technologies

Posted by in categories: blockchains, mathematics, robotics/AI

This video covers the world in 2050 and its future technologies. Watch this next video about the world in 2060: https://bit.ly/34uGxSU
► Support This Channel: https://www.patreon.com/futurebusinesstech.
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SOURCES:
https://www.futuretimeline.net.
• AI 2041: 10 Visions of Our Future (Kai-Fu Lee & Chen Qiufan): https://amzn.to/3bxWat6
• Tim Ferriss Podcast [Chris Dixon and Naval Ravikant — The Wonders of Web3, How to Pick the Right Hill to Climb, Finding the Right Amount of Crypto Regulation, Friends with Benefits, and the Untapped Potential of NFTs (542)]: https://tim.blog/2021/10/28/chris-dixon-naval-ravikant/
https://2050.earth/
https://research.aimultiple.com/artificial-general-intellige…ty-timing/
https://mars.nasa.gov/mars2020/spacecraft/rover/communications/
https://www.forbes.com/sites/tomtaulli/2020/08/14/quantum-co…3acd9f3b4c.
https://cointelegraph.com/news/tales-from-2050-a-look-into-a-world-built-on-nfts.
https://medium.com/theblockchainu/a-day-in-life-of-a-cryptoc…a07649f14d.
https://botland.store/blog/story-of-the-internet-from-web-1&…b-4-0/
https://www.analyticsinsight.net/light-based-computer-chips-…h-photons/
https://www.wired.com/story/chip-ai-works-using-light-not-electrons/
https://www.science.org/content/article/light-based-memory-c…store-data.

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Aug 27, 2022

Quantum computing is an even bigger threat than artificial intelligence

Posted by in categories: blockchains, encryption, information science, quantum physics, robotics/AI, satellites, security

Given the potential scope and capabilities of quantum technology, it is absolutely crucial not to repeat the mistakes made with AI—where regulatory failure has given the world algorithmic bias that hypercharges human prejudices, social media that favors conspiracy theories, and attacks on the institutions of democracy fueled by AI-generated fake news and social media posts. The dangers lie in the machine’s ability to make decisions autonomously, with flaws in the computer code resulting in unanticipated, often detrimental, outcomes. In 2021, the quantum community issued a call for action to urgently address these concerns. In addition, critical public and private intellectual property on quantum-enabling technologies must be protected from theft and abuse by the United States’ adversaries.

https://urldefense.com/v3/__https:/www.youtube.com/watch?v=5…MexaVnE%24

There are national defense issues involved as well. In security technology circles, the holy grail is what’s called a cryptanalytically relevant quantum computer —a system capable of breaking much of the public-key cryptography that digital systems around the world use, which would enable blockchain cracking, for example. That’s a very dangerous capability to have in the hands of an adversarial regime.

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Aug 23, 2022

General Theory of General Intelligence: Critical Priors for Human-Like General Intelligence

Posted by in categories: blockchains, education, information science, robotics/AI, singularity

This is Episode 7 in a series of videos discussing the General Theory of General Intelligence as overviewed in the paper.
Goertzel, Ben. “The General Theory of General Intelligence: A Pragmatic Patternist Perspective.“
https://arxiv.org/pdf/2103.15100
This episode overviews ideas regarding how the particular nature and requirements of *human-like-ness* can be used guide the design and education of AGI systems. This is where cognitive science and computer science richly intersect. Core architectural ideas of OpenCog along with numerous other AGI systems (MicroPsi, LIDA, Aaron Sloman’s work,…) are reviewed in this context.
Some additional references relevant to this episode are:
Goertzel, Ben. “The Embodied Communication Prior: A characterization of general intelligence in the context of Embodied social interaction.” In 2009 8th IEEE International Conference on Cognitive Informatics, pp. 38–43. IEEE, 2009.
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.352…1&type=pdf.
Bengio, Yoshua. “The consciousness prior.” 2017
https://arxiv.org/pdf/1709.08568
Goertzel, Ben, Matt Iklé, and Jared Wigmore. “The architecture of human-like general intelligence.” In Theoretical foundations of artificial general intelligence, pp. 123–144. Atlantis Press, Paris, 2012.
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.352.1548
Ben Goertzel, Cassio Pennachin, and Nil Geisweiller. Engineering.
General Intelligence, Part 1: A Path to Advanced AGI via Embodied Learning and Cognitive Synergy. Springer: Atlantis Thinking Machines, 2013.
https://1lib.us/book/2333263/7af06e?id=2333263&secret=7af06e.
Ben Goertzel, Cassio Pennachin, and Nil Geisweiller. Engineering.
General Intelligence, Part 2: The CogPrime Architecture for Integrative, Embodied AGI. Springer: Atlantis Thinking Machines, 2013.
https://1lib.us/book/2333264/207a57?id=2333264&secret=207a57

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Aug 16, 2022

The Future of AI-Generated Art Is Here: An Interview With Jordan Tanner

Posted by in categories: blockchains, robotics/AI, virtual reality

Unlike many of the so-called “artists” strewing junk around the halls of modern art museums, Jordan Tanner is actually pushing the frontiers of his craft. His eclectic portfolio includes vaporwave-inspired VR experiences, NFTs & 3D-printed figurines for Popular Front, and animated art for this very magazine. His recent AI-generated art made using OpenAI’s DALL-E software was called “STUNNING” by Lee Unkrich, the director of Coco and Toy Story 3.

We interviewed the UK-born, Israel-based artist about the imminent AI-generated art revolution and why all is not lost when it comes to the future of art. In Tanner’s eyes, AI-generated art is similar to having the latest, flashiest Nikon camera—it doesn’t automatically make you a professional photographer. Tanner also created a series of unique, AI-generated pieces for this interview which can be enjoyed below.

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